In 1983, Electronic Arts published a four-player, turn-based strategy game developed by a little company called Ozark Softscape. The game itself didn’t necessarily sell very well, but it left its indelible mark on a generation of players—and, perhaps more importantly, a generation of designers who would, in time, themselves become legends. That game was M.U.L.E.ideo games ever made. It inspired later games from figures like Will Wright (The Sims) and Sid Meier (Civilization). And the turn-based, strategic resource management play is still considered to have been ahead of its time
Now, three decades later, MULE returns, this time as a mobile app for both iOS and Android devices. It’s funadmentally the sameM.U.L.E., just given a shiny new skin to look nice on your shiny new pocket device. Of course, it also features modern social media integration, because this is 2012. And, if the slick 21st century interface just doesn’t work out for you, the team promises “downloadable 8-bit skins” you can throw on there to make it look like the M.U.L.E. you may remember from oh so long ago.

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